Goddammit, I'm having my exams this week Mave, don't make me want to play MW...
As for my favorites, well...
- Underground 1 was good, UG2 was better. Customization, free world, tons of races, shit was so cash.
- MW was friggin awesome, the police chasing you was hilarious, but the customization part was shitty. The best part was watching cops trying to catch up with your Lamborghini as you fled at 350 km/h.
- Carbon was the bomb, sweet customization, sweet gameplay (if you enjoyed the three classes), sweet cars, epic game. My favorite.
- Prostreet was a disaster. 'nuff said.
- Undercover was meh, not bad, but not in the likes of UG2, MW or Carbon.
- Nitro (wii only) was fun to do with two persons, but more a childlike game compared to the rest of the games.
- Both Shift 1 and 2 were enjoyable, if you appreciated the new style of the series. I gave it a shot and found it surprisingly amusing.
- World is awesome to do, but unfortunately I spend most of my time in my dorm, where the crappy internet connection doesn't allow decent online gaming.
- I never actually played Hot Pursuit, but from some quick races at buddies' console, I really enjoyed it
- The Run was entirely different, more a adventure movie than straight up racing. This is not that bad, as the gameplay is still awesome and the game is great. The biggest flaw with The Run is EA's compulsive online bullshit**
And now we have MW(2), the previews look nice, but let's wait and see if they can blow me away as they did with the original.
EDIT: Most Wanted is awesome.
+ Great car list, with all cars are available from the start, the only thing you have to do is find one in the city, and you can drive it whenever you want.
+ The entire city is nice. It's not to big, but it ranges from downtown shredding to drifting hairpins in the mountains to avoiding containers in the industrial area to cruising on the highway. It's also incredibly open. You can jump monuments, tear up gardens and lose cops in a parking garage.
+ The tracklist is awesome, great music.
+ The cops are nicely done, with increasingly harder chases when you go on longer. You start with some simple cruisers, but after 10 minutes you've got Corvette's who drops spikestrips in front of you, and SWAT vans trying to ram you of the road.
+ The customization system is completely redone, you unlock new parts for a car when you finish a race with that car.
Two downsides:
- No visual customization, you can only change the color when you drive through a tankstation which also repairs your car.
- It's a bit too easy. The goal of the game has shifted from defeating the blacklist to winning all races. Per car, and there are 42 cars in total, you have 5 races and 27 milestones. The downside is that to get to the blacklist racers you have to score about 80.000 points. One race is worth 12.000 points and a decent police chase is worth 60.000 points. Without trouble you can unlock 3 blacklist races.
The first couple of games (1st generation) I can't give a description of, since I've never really played those games. Sure, I've downloaded them and played a race or two, but after a race or 2 I removed it from my PC.
**EA does this all the time now. In a desperate attempt to combat piracy, EA makes its games heavily online dependable. ME3 required online gaming to get to the "best" endings, and with The Run you HAD to play online to unlock the best and coolest rides, like the Ford GT. It's a logical move, but EA forgets the players with a shitty or non existing internet connection. It just feels like a dick move from them, and my respect for them has dropped like a brick. This is why I torrent games now. Also, FUCK ORIGIN, REALLY. FUCK IT IN THE ASS WITH A GODDAMN CACTUS.
TL;DR A description and my analysis of NFS, just read it you squeakily little nincompoop.