Ocarina of Time was ahead of its time in this aspect, the Z targeting made the perfect link between movement and camera. (Huehuehue get it? Ahead of time? Link? I'll see myself out.)
Ocarina of Time was ahead of its time in this aspect, the Z targeting made the perfect link between movement and camera. (Huehuehue get it? Ahead of time? Link? I'll see myself out.)