Fixed timing
The day begins at 13:37 (after a fresh server boot)
An ingame day takes 48 real life minutes. (one in-game minute = two real life seconds)
At 06:00 the spawn changes between Chilliad / SF air / AA / Megajump
At 10:00 a weather vote starts
At 14:00 the first event begins
At 19:00 a moon gravity vote starts
Every 3 hours: At 02:30, 05:30, 08:30, 11:30, 14:30, 17:30, 20:30, 23:30 a chat game starts, alternates between reaction and maths (8 times / in-game day)
Recurring Activities
A new event starts 3 minutes after the previous event ends or is cancelled. Deathmatch and Derby last 5 minutes, Races last a maximum of 10 minutes.
The pirate ship travels from /aa to /chilliad and back. Round trip takes 10 minutes. The ship waits for 1 minute at both locations
Three hot air balloons piloted by NPCs continuously circle /aa. Their trips range between 7 and 4 minutes
The day begins at 13:37 (after a fresh server boot)
An ingame day takes 48 real life minutes. (one in-game minute = two real life seconds)
At 06:00 the spawn changes between Chilliad / SF air / AA / Megajump
At 10:00 a weather vote starts
At 14:00 the first event begins
At 19:00 a moon gravity vote starts
Every 3 hours: At 02:30, 05:30, 08:30, 11:30, 14:30, 17:30, 20:30, 23:30 a chat game starts, alternates between reaction and maths (8 times / in-game day)
Recurring Activities
A new event starts 3 minutes after the previous event ends or is cancelled. Deathmatch and Derby last 5 minutes, Races last a maximum of 10 minutes.
The pirate ship travels from /aa to /chilliad and back. Round trip takes 10 minutes. The ship waits for 1 minute at both locations
Three hot air balloons piloted by NPCs continuously circle /aa. Their trips range between 7 and 4 minutes
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