Non-texure shaded mode for quick in-computer navigation and editing - usually of animation and composition.
Flat texture mode with no lights.
Result of what is usually several rendered "passes" for color, effects and depth information, which is then composited in a piece of software to produce the final rendered image.

Flat texture mode with no lights.

Result of what is usually several rendered "passes" for color, effects and depth information, which is then composited in a piece of software to produce the final rendered image.
