DirectX comparisons

C

CreonSiper

Guest
DirectX 8(Windows 2000, ME):
1_11.jpg


rtcw1.jpg


DirectX9(Windows XP):
far-cry-2-03-l.jpg


Dirt%202%20DX9%20grande.jpg


DirectX10(Windows Vista):
08_CoJDX10-MSAA.jpg


nfs_shift_bmw135i_01.jpg

DirectX11:
01_Stalker-COP-DirectX11-01.jpg


directx11-sea.jpg


directx11clowngs5.jpg
 
Jeez, just imagine what DirextX20 is gonna look like O.o
 
FrostBytez said:
Jeez, just imagine what DirextX20 is gonna look like O.o
That won't happen, robots will have taken over the world by that time. The only way to win then is to enter the virtual world of the robots and kill the agants and find the architect. That world will look just like real.
 
Nice comparison :tongue:

They're really improving drastically every time they make an update!
 
Here's MY comparison with DirectX

Note : I'm running Windows 7 Ultimate. (Comes with DX11)

I made all these screens myself :tongue:


-DirectX8-

directx8.png


Very good graphics for it's time, Windows ME

FX:
-v1.0 Shader acceleration
-Highest texture possible for DX8
-Glow

-DirectX9-
directx9.png

Windows XP - Windows XP SP3

FX:
-Water
-v2.0 Shader acceleration
-Reflection
-Ripple
-Highest texture possible for DX9

-DirectX10-
dirextx10.png

FX:
-Glow
-3D Effects
-v3.0 Shader hardware acceleration
-DX10 Shining

-DirectX11-
dirextx11.png

FX:
-v4.0 Shader hardware acceleration
1480 x 900 res. 32bit
Up to 20mb sizes per texture
Glow
Occlusion
Glow
Reflection
Grass effect
x6 Anti-Aliasing
High-quality shadows
Wood effect
Trilinear

I can't run all these effects very well, I only have an nVidia GeForce 7150M and an nVidia nForce 630M w/ 256MB RAM

Only 10-12 FPS MAX (On all low i get 300 FPS lulz)


I just can't wait until MS releases DX12 :3
 
Back
Top Bottom